
The town of Winterhaven stands watch over a ruined keep that was once a bastion of good in the realm. It brings the world of Eberron to life visually and gives non-Eberron players a glimpse into a rich world of magic and mystery.Īn introductory 4th Edition D&D adventure for characters of levels 1-3. If you're a fan of fantasy artwork and literature, the An Adventurer's Guide to Eberron makes an excellent addition to your library or coffee table. See the world like never before and discover its many secrets. Climb aboard an elemental airship and visit wondrous locations, from the soaring spires of Sharn and monolithic mountain strongholds of the Mror Holds to the cyclopean ruins of Xen'drik and the gleaming glaciers of the Frostfell. This lavishly illustrated visual guide explores the magical, medieval fantasy world of Eberron. Through words and illustrations, it explores some of the D&D game's most iconic locations and monsters, sharing insights never before revealed in any previous game product.Įberron, An Adventurer's Guide To EberronĮxplore a world of magic and mystery.

The book contains essays and asides from the game's premier designers, developers, and editors. This lavishly illustrated 96-page book gives roleplaying game fans a unique, behind-the-curtain glimpse into the making of the Dungeons & Dragons roleplaying game. Through words and illustrations, it explores some of the D&D game's most iconic races and classes, sharing insights never before revealed in any previous game product. Mechanically, 4th edition saw a major overhaul of the game's systems. Of those classes, the first four were published in Player's Handbook 2, while the monk class appeared in Player's Handbook 3. In the first Player's Handbook, the warlock and warlord were included, while the barbarian, bard, druid, sorcerer and monk were not present.
HS1 THE SLAYING STONE PDF MANUAL
Unlike previous editions with just three core rulebooks, 4th edition core rules include multiple volumes of the Player's Handbook, Dungeon Master's Guide, and Monster Manual that were released yearly, with each new book becoming a part of the core. The Player's Handbook, Monster Manual, and Dungeon Master's Guide were released in June 2008. On August 15, 2007, Wizards of the Coast announced the development of D&D 4th edition. This is a list of official Dungeons & Dragons publications for D&D 4th Edition (2007-2014) This Card was Created by the Explores of Valhalla Team.The Dungeon - The Librarie (Selected D&D Edition) Gulog, The Stone Giant never rolls for molten lava damage or lava field damage, and he does not have to stop on molten lava spaces. You most be adjacent to Gulog, The Stone Giant to attack him. Gulog, The Stone Giant is not affected by range attacks and range powers. Each figure rolls defense dices separately. All figures adjacent to the chosen figure are also affected by this Mace Smash Special Attack. As part of the Einar army, he protects and defend his allies at all cost but most importantly he will obliterate any enemy that dare to go near the secret lands. Gulog can resist heavy damage and will also deal a ton of damage if necessary, to stop any enemy.

Gulog is the Stone Giant and protector of the sacred lands in the Province of Mondein.

Only the foolish dare to come in front of a Giant but more foolish are the ones that challenge them to a combat. The figure used for this unit is a Dungeon & Dragons figure from Lords of Madness
